3. Straights
Functions
- Acceleration
- Overtaking
- Top speed testing
Features
- Start/finish line
- Timing loops
- DRS didn’t exist yet (pure slipstream passing)
4. Pit Lane & Paddock
Pit Lane
- Entry/exit lanes
- Speed limit lines
- Concrete or reinforced asphalt
Pit Boxes
- Manual timing boards (“pit boards” still common)
- Refueling rigs (allowed in many series then)
- Tire stacks and tool carts
2000 context
- Less automation
- Fewer digital displays
- More human signaling and stopwatches
5. Runoff Areas
Designed to slow cars safely when they leave the track.
Types
- Gravel traps (very common in 2000)
- Grass
- Limited asphalt runoff
2000 difference vs today
- Much more gravel than asphalt
- Cars often beached in traps rather than rejoining
- Slightly higher rollover risk compared to modern designs
6. Barriers & Impact Protection
Common Systems (2000)
- Tire walls
- Armco (steel guardrails)
- Concrete walls
- Catch fencing
Emerging tech
- Early SAFER barriers (mainly NASCAR by early 2000s)
- TecPro not yet widespread
Difference vs today
- Less energy-absorbing tech
- Higher G-force impacts in crashes
7. Kerbs (Curbs)
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